Make Math Moments Academy › Forums › Mini-Course Reflections › Assessment For Growth › Lesson 3.2: What Video Games Can Teach Us about Grading? – Discussion › Reply To: Lesson 3.2: What Video Games Can Teach Us about Grading? – Discussion
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I love this. I began teaching Math(s) this year and, because of the nature of the school year, I was not expected to grade in the established way…so I didn’t. A few years ago I studied Dynamic Systems Theory with Kurt Fischer at the Harvard Graduate School of Education. Your model of linear v non-linear comes close to DST. However, I must say that the Candyland like path model does not appeal to me because of its linearity. Might a student show mastery of goal 4 without demonstrating the same level in goal 3? We need to think of learning as 3 dimensional…a web…lots of ways to climb the hill…some dead ends along the way… Before school resumes in January I must try to create a reporting mechanism that meets my needs.
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This reply was modified 2 years, 1 month ago by
Sean Breen.
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This reply was modified 2 years, 1 month ago by